Crisis Averted?

Disaster struck while priming the Brass Thief. Everything seemed fine until I took a closer look at the model while it was drying and the ancient curse of white primer had struck again – he looked like I’d covered him in PVA and rolled him in sand. There was no hope in stripping him as he was made from about 30-something tiny pieces which would all fall apart in the customary dettol bath. I decided to soldier on, hoping it would just give him an aged metal appearance and I think I may have (just) managed to accomplish that.

Is he alright or should I hang my head in shame?


As a sidenote, I usually use little to no gore effects on my models at all, lest they look like the creations of a particularly morbid 12 year old, but on this occasion it not only fit the background but also helped to cover up the horrendous primer.

I’ve also been reading about the Halo Stars, and the Halo Devices in particular recently. Inspired in part from it’s vaguely Lovecraftian undertone (and the trailer for the new Genestealer Cult codex, which I have some plans in motion for) I thought I could make something that once used to be a human, a long time ago. I’ll be writing fluff for him once he’s painted up but for now all he has is a name. He probably can’t remember what it was.

Herod Puginus:


I’m really happy with the head as it resembles a creature from a Judge Dredd comic (Prog 503 I believe) which terrified me as a child, the Vark. I stayed away from bushes for a long time after reading that one.

The Gang’s All Here

Well, I’d call this a productive Sunday. Got the entire Inquisitor’s squad painted up to a decent level in a marathon painting session. Nothing like watching documentaries on youtube for passing the time waiting for layers to dry.

Here’s Inquisitor Solomon Gebst:


Here’s Burke, the Executioner:


Here’s Furril, the Witch:


And last but not least Adora the Belle:


Slow Progress

Throwing up a few more pics of some Inq28 stuff I’m working on. It’s far too hot over here at the moment to prime, let alone paint anything, so I’m turning it into a positive by converting as much as possible.

The Executioner has been teched up a bit to drag him from Fantasy to the 41st millenium:


I can now reveal the identity of the weird robot thing, nothing other than the Brass Thief from Ravenor Returns:


Still needs a fair bit of cleanup and some extra care, but hopefully the paintjob will hide a multitude of sins.

Finally, as JackDaw over at the ammobunker pointed out (although far more politely) I have been a lazy bastard with the witch. Sticking a skull onto his staff and thinking that was enough? Pah. Here he is after an emergency operation:


The Luxury of Guilt

I’m in the process of building my very first Inquisitor and his warband, a seeming rite of passage in the Inq28. I make no apologies for that fact that I have used a stock figure almost unaltered, as I consider it to be the perfect interpretation of a Witch Hunter in the 41st Millenium, but I have sought to modify the other members of his retinue so far in order that they reflect the vision I see in my head.

The Inquisitor


The Executioner


The Belle


The Witch


The Secret War

The thing that got me back into the hobby after a break of a few years was the fortuitous discovery of Krautscientist’s blog, Eternal Hunt. On there I saw that he was making miniatures that far exceeded the typical 40k aesthetic for something called Inq28. As I was always a hobbyist for whom narrative and atmosphere was more important than rules or efficiency I followed his suggested link to The Ammobunker, more specifically the Inq28 subforum and spent the next few months (and years, I suppose) following their hobby, while slowly a desire to follow in their footsteps built. Now, having taken my old hobby materials out of the dusty recesses they had whiled the last few years away in (and bought a fair few more), I feel ready to try and bring what I have in my head out into the world.

On that note, here are my first two finished miniatures in the spirit of Inq28 – esoteric, sinister and yet slightly playful.


Magistrar Heinrich Cornelius von Hohenheim

Once a scion of a noble household fallen through ill fortune to but a shadow of its former glory, Heinrich Cornelius von Hohenheim set out at a young age at the behest of his father to form new alliances in order to restore the ailing fortunes of their house. Unfortunately for the Noble Lord von Hohenheim, the starship on which the young Heinrich travelled never arrived at its first scheduled destination. In the years that followed, the ship was assumed lost with all hands in the ever-shifting tides of the Empyrean, and after a suitable period of mourning the von Hohenheim family sunk deeper into debt and barely remembered grandeur. Twenty standard Terran years after the dissapearance of their eldest son, the von Hohenheims entered into a new contract with an aged man from offworld. He required contracted labour, he said, and had chosen them for their fair price and high quality indentured servants. The Noble Lord von Hohenheim was delighted at this seeming reversal of their slow decline and provided this Magistrar, as was the title he gave, with what passed for the best of their hereditary household servants.

This continued for nearly one year, until Lord von Hohenheim arrived at the Magistrar’s chambers unannounced one chill morning, and found a scene of horror that rendered him mute with shock. Profane symbols scrawled in blood and other, less identifiable, fluids shone balefully on the stone walls of the room and a faint susurration seemed to circle the space. In the centre of a circle made from the blackened corpses of the servants who had been hired out to the Magistrar, a familiar figure rose. The Noble Lord moaned with terror and grief as the form of his son, lost all those years ago, straightened and walked slowly towards him. He knew little of the dread works of the Archenemy, but he could taste the foul stench of sorcery on his tongue and his head pounded as the sigils seemed to warp and writhe under his gaze. What happened next is known only by one person.

The following morning, the Arbites raided the chambers let by the Magistrar after the disappearance of the Noble Lord had been reported by those of his family not busily fighting for the succession. They found nothing except scorched stone.


Always found within three feet of the Magistrar, Narcelsus inspires both fear and fascination in those it encounters. Although it has no face, rather a shining void, those who survive often report they saw great sorrow in its non-existent features. The chains which bind it to the Materium are as twisted as the form of the abomination itself, shimmering with colours which defy accurate categorisation.

I’m moderately happy with their paintjobs, except for the bases – I will be repainting those very soon.